We co-design all our training and assessment games with the specific domain experts.
Serious Games Asia works with the different hospitals to develop computer-simulated games to sharpen skills and also for assessment purposes. One such project is the Neonatal Resuscitation Game used for imparting skills in resuscitating newborn babies.
Neonatal resuscitation providers in Singapore have to undergo retraining every two years. Recognising that knowledge and skills can decline four to six months after training, the game provides learners the flexibility to access the simulation programme at a computer or laptop, without the need for physical manikins or a scheduled class limited to a handful of learners at a time.
“We used the revised Singapore Neonatal Resuscitation Course (SNRC) Guidelines 2016 as the backbone of this web-based simulation game. The aim is to retrain, strengthen and assess competency of doctors, nurses, midwives, respiratory practitioners and paramedics who care for newborn infants,” shared Senior Resident Physician Dr Imelda L. Ereno, of SGH’s Department of Neonatal & Developmental Medicine.
The game is played by a single user taking on the team lead role, with one to three characters assisting the gamer in various realistic clinical scenarios.
At the end of each session, the game displays a score that can be used as an assessment tool. Performance is scored based on the player’s knowledge, technical skills, appropriateness of actions taken and leadership abilities shown while interacting with other characters assisting the gamer.
Dr Yeo and Dr Ereno are Programme Director and instructor of the SNRC, respectively. Now in its pilot stage, SGH and KK Women’s and Children’s Hospital plan to incorporate the game as part of their regular retraining curriculum.
Besides the Neonatal Resuscitation Game, Serious Games Asia has also co-developed the Blood Transfusion Training and Assessment Game for the nursing team at the Singapore General Hospital. The same approach is used for training procedural steps for carrying blood transfusion for patients.
We co-design all our applied games with the end-users.
The second type of games is referred as applied games. Such games are developed to engage the end user to encourage positive motivation towards a specific activity. In this case, the game serves as a medium or interface. One such applied game is REHABILITY – a rehabilitation game co-designed with patients.
With REHABILITY, patients can carry out their rehabilitation exercises, from either the centre in which they are hospitalized or remotely, autonomously but with constant medical supervision. This version is based on many years scientific research with specific studies in stroke, MS and Parkinson’s disease.
REHABILITY aims to support a patient centric, continuous care environment operating seamlessly between the therapist and the patients.
REHABILITY enables patients to carry out their personalised rehabilitation exercises from the convenience and safety of their home.
- Constant medical supervision is guaranteed thanks to the software that allows personalised parameters to be set and adjusted and the remote collection and analysis of data.
- Benefits: continuity of therapy, personalised service, speed of processing and patient quality of life.
- Works on mobile, tablet and PC.
- With familiar environments to make it interesting and motivating for the patient.
We also have the REHABILITY kids which is the rehabilitation version specifically designed for use in pediatrics. And there is the REHABILITY lite which is the version specifically dedicated to elderly people to help them realise their potential and promote active ageing, combining physical and mental well-being, social participation and independence in a non-clinical context.
AppFORO is our solution to a common Marketplace for Serious Games!
AppFORO is a platform approach for all immersive technology to work together linking to a learning management system (LMS). This platform allows us to group the different technologies that are used as a base upon which other applications, processes or technologies could be developed and deployed.
In terms of training and assessment games, AppFORO’s Game Development Platform provides a means to create highly configurable games using a set of common artefacts (shared depository of graphics) that can be controlled using a powerful backend system.
Developers can focus on creating new environment using common tools such as Unity 3D while the subject-matter-experts (domain expertise) personalize or tweak scenarios based on their rich content background. This would leave the instructional designers to focus on the learning outcome they desire by leveraging on the established learning objectives.
In other words, developers may provide a default configuration of the game that is already playable into the AppFORO Game Development Platform, which will allow the non-technical subject-matter-experts and the instructional designers to make changes specifically directed to each category of user based on the user requirements. This allows the scaling up of the game with more scenarios simpler.
Instead of spending time and effort in developing the game, the focus is now shifted to deploying the game. Only through successful deployment, organisations could start to collect the game generated data for its true value. AppFORO is built to collate data from various game mediums whether it is a desk-top game, a mobile game, a VR game or an Augmented Reality driven game.
AppFORO strives to be the common platform that serves as the Market Place for all Serious Games in the near future. Below is our vision of a Games for Health Market Place:
For any enquiries, please write to us at
Mailing Address: Towner Post Office, PO Box 189, Singapore 913227